000 01875cam a2200325 i 4500
001 2673
005 20240109142833.0
020 _a9780399158445 (hardcover)
020 _a9780425276235
040 _aDLC
_beng
_cDLC
_erda
_dDLC
050 0 0 _aPS3557.I2264
_bP47 2014
082 0 0 _a813/.54
_223
100 1 _aGibson, William
_d1948-
245 1 4 _aThe peripheral /
_cWilliam Gibson
250 _aBerkley trade paperback edition / October 2015
260 _aNew York :
_bBerkley Books,
_c2014
300 _a485 pages ;
_c24 cm
500 _aSequel: Agency.
505 _aR
520 _a"William Gibson returns with his first novel since 2010's New York Times-bestselling Zero History. Where Flynne and her brother, Burton, live, jobs outside the drug business are rare. Fortunately, Burton has his veteran's benefits, for neural damage he suffered from implants during his time in the USMC's elite Haptic Recon force. Then one night Burton has to go out, but there's a job he's supposed to do-a job Flynne didn't know he had. Beta-testing part of a new game, he tells her. The job seems to be simple: work a perimeter around the image of a tower building. Little buglike things turn up. He's supposed to get in their way, edge them back. That's all there is to it. He's offering Flynne a good price to take over for him. What she sees, though, isn't what Burton told her to expect. It might be a game, but it might also be murder"--
_cProvided by publisher.
520 _a"New novel from New York Times bestselling author William Gibson"--
521 _a800
_bLexile estimate
521 _aR
_bRaz-Plus
650 7 _aFICTION / Science Fiction / General.
_2bisacsh
650 7 _aFICTION / Literary.
_2bisacsh
655 7 _aScience fiction.
_2gsafd
655 7 _aSuspense fiction.
_2gsafd
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cBK
_n0
999 _c2673
_d2673