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  <titleInfo>
    <title>Who was Milton Bradley?</title>
  </titleInfo>
  <name type="personal">
    <namePart>Anderson, Kirsten (Kirsten Stephanie)</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
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    <role>
      <roleTerm type="text">author.</roleTerm>
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  </name>
  <name type="personal">
    <namePart>Foley, Tim</namePart>
    <namePart type="date">1962-</namePart>
    <role>
      <roleTerm type="text">illustrator.</roleTerm>
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    <place>
      <placeTerm type="text">Scholastic</placeTerm>
    </place>
    <publisher>Penguin Young Readers</publisher>
    <dateIssued>2016</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>106 pages ; 21 cm.</extent>
  </physicalDescription>
  <abstract>"Meet the man behind the board games: Milton Bradley.  Born in Maine in 1836, Milton Bradley moved with his family to the working-class city of Lowell, Massachusetts, at age 11. His early life consisted of several highs and lows, from graduating high school and attending Harvard to getting laid off and losing his first wife. These experiences gave Bradley the idea for his first board game: The Checkered Game of Life. He produced and sold Life across the country and it quickly became a national sensation. Working with his company, the Milton Bradley Company, he continued to produce board games, crayons, and kid-friendly school supplies for the rest of his life. He is often credited as the father of board games, and the Milton Bradley Company has created Battleship, Jenga, Yahtzee, Trouble, and many more classic games"--</abstract>
  <tableOfContents>W 
</tableOfContents>
  <targetAudience>830 
 Lexile 
</targetAudience>
  <targetAudience>W
 Raz-Plus 
</targetAudience>
  <note type="statement of responsibility">by Kirsten Anderson ; illustrated by Tim Foley.</note>
  <subject authority="lcsh">
    <topic>Board game industry</topic>
    <geographic>United States</geographic>
  </subject>
  <subject authority="lcsh">
    <topic>Inventors</topic>
    <geographic>United States</geographic>
    <topic>Biography</topic>
    <topic>Juvenile literature</topic>
  </subject>
  <subject authority="bisacsh">
    <topic>JUVENILE NONFICTION / Biography &amp; Autobiography / General</topic>
  </subject>
  <subject authority="bisacsh">
    <topic>JUVENILE NONFICTION / Games &amp; Activities / Board Games</topic>
  </subject>
  <subject authority="bisacsh">
    <topic>JUVENILE NONFICTION / History / United States / 19th Century</topic>
  </subject>
  <classification authority="lcc">GV1312 .A54 2016</classification>
  <classification authority="ddc" edition="23">338.7/61794092 B</classification>
  <relatedItem type="series">
    <titleInfo>
      <title>Who was...?</title>
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  <identifier type="isbn">9780448488479 (paperback)</identifier>
  <identifier type="isbn">9780399542367 (hc)</identifier>
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    <recordCreationDate encoding="marc">230719</recordCreationDate>
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    <recordIdentifier>1060</recordIdentifier>
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